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Augmented Reality: A Practical Guide, by Stephen Cawood, Mark Fiala
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Augmented Reality is a natural way to explore 3D objects and data, as it brings virtual objects into the real world where we live, rather than forcing us to learn how to navigate inside the computer. With video-see-through technology, AR handheld devices such as tablet PC ™s, PDA ™s, or camera cell phones, (or in many cases just a webcam and our standard computer monitor), you hold the device up and see through the display to view both the real world and the superimposed virtual object. You can move around and see the virtual object, model, animation, or game from different views as the AR system performs alignment of the real and virtual cameras automatically.
This book will introduce you to Augmented Reality (AR), provide detailed explanations of how the technology works, and provide samples for you to try on your own. Code samples using the freely downloadable ARTag software SDK in C++ and C# are included; all you need is a computer, printer, and a webcam.
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- Sales Rank: #2385310 in Books
- Brand: Brand: Pragmatic Bookshelf
- Published on: 2008-01-28
- Original language: English
- Number of items: 1
- Dimensions: 9.00" h x .59" w x 7.50" l, 1.10 pounds
- Binding: Paperback
- 328 pages
- Used Book in Good Condition
About the Author
Stephen Cawood, a former Program Manager at Microsoft who worked for the Office Server Group, had the good fortune to participate as a member of the Halo 2 beta testing team. Stephen has enjoyed FPS games since the release of Doom, and he's created levels for both Doom and Quake. He recently finished work on The Halo 2 Battle Guide, the only advanced strategy guide published for Halo 2.
Most helpful customer reviews
13 of 13 people found the following review helpful.
Uses proprietary, abandoned AR library
By John Brewer
The overall content of the book is good. However the technical parts target the author's "ARTag" library. This library is both abandoned and proprietary. The institution that sponsored the development of the library (National Research Council of Canada) no longer funds AR work, and has taken down the SDK download. Purchasers of the book can download a single copy of the library for non-commercial use on a single computer after filling in a web form that asks for specific words from specific pages of the book. You are not permitted to redistribute the library. As far as I can tell, this is the only way to obtain the library right now, and so I cannot recommend you use it on any projects that you plan to redistribute.
0 of 0 people found the following review helpful.
Augmenting Reality
By Joseph A. Nickence
I've developed an interest in augmented reality in the last couple of years, based on what I've been finding in YouTube videos. So recently I've been considering doing some coding myself. "A Practical Guide" is a straight forward approach to this expanding field. While it isn't a type of AR for Dummies book, it does take you thru the basics. This is a book good for getting the feel of what AR is all about.
0 of 0 people found the following review helpful.
The future is here
By John Robison
An important beginning step. Insightful, creative, inspiring. Watch out, AR now has no limits. Time to start coding.
JR
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